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Contract Work
Though our goal is to make getting
into the exciting world of 3D GIS as easy as possible, we realize
that not everyone has the time or inclination to create the applications
they would like to see. Also, the process of adding new imagery
or elevation data to an earth model can be fairly complex and expensive,
much more so that adding a label showing the location of your weather
station. While we would like to just take your data and create these
applications for you, the practical reality is that we have expenses
that must be covered for such work. This page therefore describes
some of the ways that we can collaborate on new projects and is
mostly an overview of the technology so that you can assess for
yourself at which stage you may want our help. Note: if
you have already created new earth models or applications, we are
happy to post those for free.
We believe
that 3D GIS tools like found on EarthSLOT will only be useful if
they are easy enough to use that people will actually use them.
We believe that the applications found here are not only that easy,
but their video-game look-and-feel is so compelling that we will
keep drawing users back to the site. For example, though our projects
thus far tend to have an Arctic focus (because we live there), we
include high resolution data from the rest of the world and many
major cities so that people can put this system into the context
of their own daily lives. But once those users are at our site,
they are in a position where learning about your research efforts
can happen easily and effectively. Therefore, by getting involved
with EarthSLOT, you can greatly leverage our resources for your
benefit, and thus hopefully also for the benefit of our planet and
the research going on here. We believe that the greatest threat
to the health of our planet is misinformation about it -- please
help spread the truth and eliminate this trend, whether through
EarthSLOT or not. At the moment, our greatest expertise is in using
Skyline Software's 3D engine and tools, but as we gain more familiarity
with other engines, we will begin incorporating them as needed.
Here is a simple overview
of our basic strategy :
1) We can do
the hard and expensive work by creating the earth models (called
MPT or TBP files in Skyline Software's engine) through contributions
of elevation or imagery data from you and serve them on-line from
our site. Test examples we can likely do for free, but involved
work will require a contract.
2) Either you
or we can do the easy, fun and cheap work by creating applications
describing your work that overlay on one of our terrainbases, and
you can host these applications on our pages, on your pages, both,
or just keep them for yourself, as you see fit. The Fly
Now! page is filled with such applications.
3) These applications
can be viewed either through one of the free viewers already in
existence (TerraExplorer, Google Earth, etc), or we can create custom
viewers with custom tools specific to your application. Here
is an example.
Users, funding
agencies, and the planet benefit from our collective efforts.
4) The more
benefits we accrue, the easier it will be to keep EarthSLOT funded
and keep the process going.
Here is a more detailed version
of that strategy:
Our greatest expertise is with the
Skyline Software suite of products. Both GoogleEarth and WorldWind
have similar components (though sometimes with much different functionality),
so we will just describe it for Skyline Software's products.
TerraExplorer. This
software is the free viewer that allows users to explore environments
that are already created. You can download this software at the
Fly Now! page. All of the engines
found at EarthSLOT have a free viewer.
TerraExplorer Pro.
This software allows scientists, program managers, educators and
other interested users to add their own data layers to the environment
and create their own FLY files (the extension of the Skyline Software
applications you find at the Fly Now! page). Typically these FLY
files include data in the form of vector layers such as shapefiles,
but point data, 2D or 3D objects, and other types of coverages are
also supported. In addition, flight paths, animations, moving planes/boats/cars/submarines/etc,
html and many other options are available to create environments
that are content-rich and varied. Developers would purchase this
software on their own and link their applications to our terrainbase.
The current academic price is pretty cheap, but you would have to
contact Skyline Software
directly regarding purchase (they prefer to not list prices here).
They offer free 30 day trials of nearly all of their products. We
find their software very easy to use, and believe that you will
find that in less than a day of effort that you will be able to
create the most sophisticated FLY files found on EarthSLOT. Most
of ours were created in an hour or less, many by first time users.
GoogleEarth also a roughly equivalent version of TerraExplorer Pro,
which can be purchased at their web site.
TerraBuilder. This
software is what merges the digital elevation data (the underlying
3D topography) with the imagery that is draped over it to create
the terrainbases called MPT or TBP files. The EarthSLOT terrainbases
are created by using this software. MPT files can be freely distributed
and placed on your hard drive; they are typically smaller files
for this reason. TBP files have to be served from a central location,
as they can be many terrabytes in size. The retail price when we
purchased TerraBuilder was close to my annual salary. Image overlays
are also possible in GoogleEarth, though stand-alone earth models
are not possible.
TerraGate. This
software is what allows EarthSLOT to be served over the internet.
Only we have access to the EarthSLOT TerraGate. It comes with a
rich set of password protection features so that we can limit or
prevent abuses of the system. When we bought our license, the retail
price for this service was close to several years of my annual salary.
GoogleEarth also offers a similar service for a similar price.
Essentially there is nothing we've
done that you cannot do yourself, completely independently from
us, because you can buy the same commercial software that we did,
acquire, merge and serve the same publicly available data that we
did, and create the same fly files that we did. But why bother?
There are several ways that you can add your own content
to EarthSLOT.
1) If you have already created earth
models or applications and would just like us to post them here,
contact us and if it fits our mission we will likely be happy to
host them for free.
2) If you have high-resolution DEMs
or imagery that you are able to contribute freely to EarthSLOT,
please contact
us and we can discuss how to incorporate it here. Please note
that we prefer to only accept imagery that is completely ortho-rectified,
DEMs in regular rectangular matrices, and all in geographic coordinates
using the WGS84 ellipsoid; otherwise we spend too much time fiddling
with your data and not enough time improving EarthSLOT.
3) If you have several Arctic-related
vector layers, shapefiles, or point coverages that you are able
to freely contribute, please contact
us and we can discuss how to incorporate it here. Generally
speaking, we would rather you add the content yourselves (see below)
since we're not really funded to do that, but for easy-to-ingest,
interesting demonstration data sets that might lead to new funding
we have usually been happy to make exceptions.
4) If you have many vector layers
and would like to create a customized, robust environment that suits
exactly your interests, then you would need to purchase TerraExplorer
Pro. The educational price is reasonably priced, but you will need
to contact Skyline Software
directly about this. Here are three examples of developers in this
category. A) A scientist wishes to display his or her terrain-related
data (instrument locations, study plots, flight paths, ship tracks,
etc) as an outreach effort. B) A group of scientists trying to coordinate
their efforts by showing the spatial relationships between their
data acquisitions or between their data and topography. C) A high
school teacher wishes to develop a curriculum based on EarthSLOT
and incorporate lesson tools directly in the application. In these
examples, you would link your vector and annotative data to our
underlying terrainbase that contains the merged DEMs and imagery.
You could do this on-line with little interaction with us, or we
can create a subset of the terrain data (an MPT file) that you can
put on your own computer; as we are not currently funded to do this
either, we would need to find a suitable arrangement in the meantime.
But if development and maintenance of a new environment is not your
thing, we are also happy to discuss contracting this work to us.
How would end-users access
your data?
There are two ways. First, you can
create a link from your own home page that connects users directly
to EarthSLOT with only your vector data displayed, without them
ever seeing our EarthSLOT web page. This is equivalent to what you
will find by following this
link or to the links in the "Fly
Now!" page, but with your vector data overlaid instead
of ours. Second, you can send us your custom environment, and we
will place it in our "Fly
Now!" page. Of course you can also do both.
Note that while we do not wish to
be a bottleneck to the creativity of possible EarthSLOT developers
or to expansion of the EarthSLOT user-base, as managers of the environment
we maintain dictatorial control over its use and must also cover
any of our own costs that are beyond the scope of our current federal
funding. Therefore access to the underlying EarthSLOT terrainbase
may become password protected for access by those wishing to add
content, and you must contact
us before your environment can link to ours successfully. In
general we hope that most educational projects can be supported
for free to contributors and end-users, but in it may become necessary
to charge developers to support bandwidth, storage, or development
costs on our end.
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